RARE-1967-STAR-TREK-Board-Game-by-Ideal-The-First-Major-STAR-TREK-Game-Issued-01-bk RARE 1967 STAR TREK Board Game by Ideal The First Major STAR TREK Game Issued
RARE 1967 STAR TREK Board Game by Ideal The First Major STAR TREK Game Issued
RARE 1967 STAR TREK Board Game by Ideal The First Major STAR TREK Game Issued
RARE 1967 STAR TREK Board Game by Ideal The First Major STAR TREK Game Issued
RARE 1967 STAR TREK Board Game by Ideal The First Major STAR TREK Game Issued
RARE 1967 STAR TREK Board Game by Ideal The First Major STAR TREK Game Issued
RARE 1967 STAR TREK Board Game by Ideal The First Major STAR TREK Game Issued
RARE 1967 STAR TREK Board Game by Ideal The First Major STAR TREK Game Issued

RARE 1967 STAR TREK Board Game by Ideal The First Major STAR TREK Game Issued
Was a board game. Major game licensed for sale, and the only one produced during the run of the. Star Trek: The Original Series. The box states AS SEEN ON NBC TV. I was one of the lucky ones you got to watch the Original Series when it first came out! It was incredible to say the least! I was in the fourth grade in school and Monday nights at 8pm were magical back then. The condition: the games is complete and the box top is rough with one split corner that looks like it has been repaired. Lots of edge wear and wear through along the seams but overall still makes a nice display item! The box bottom, game board and contents are very good condition. 4 plastic “spaceship tokens”. 40 “Fuel Unit” cards (4 each numbered 1-10). 4 “Mission Destinations” cards. The object of the game is to move your “Spaceship” Token from Earth (at the center of the board) to the three assigned planets on your Mission Destination Card and back to Earth before your opponents can do the same. You discard a Fuel Card (one each numbered from 1 to 10) to move as many spaces horizontally or vertically (never diagonally, and in only one direction per move) as the number on the card i. The “5” card lets you move five spaces. Running out of Fuel Cards means only being able to move one space at a time. You “land” on or “leave” a planet (including Earth at the start and end of the game) by entering its Orbit Path (series of dots leading to the planet) via the Orbit Entrance Square (the dot on the path matching the color of the planet), moving to the end of the Path and onto the planet. Landing also allows you to draw three Fuel Cards from the discards. Leaving a planet requires movement back onto the Orbit Path and out via the Orbit Entrance Square. Movement from the Square (including remaining spaces from use of a Fuel Card) are taken in any one horizontal or vertical direction from the Square.
RARE 1967 STAR TREK Board Game by Ideal The First Major STAR TREK Game Issued